🎯 Multi-objective Events
Multi-objective events let one event use more than one objective at the same time.
For example, one event can give points for:
mining blocks
killing mobs
fishing items
collecting items
custom addon objectives
All objectives contribute to the same event score and leaderboard.
Multi-objective events are useful for larger server-wide competitions where players can score in different ways.
Old format still works
Older single-objective events still work.
objective:
type: MINE_BLOCKS
You do not need to update every old event immediately.
New format
For multi-objective events, use:
objectives:
mining:
type: MINE_BLOCKS
display-name: "&bMining"
display-items:
- "&7Mine ores for points"
weight: 1.0
mobs:
type: KILL_MOBS
display-name: "&cMob Hunting"
display-items:
- "&7Kill mobs for bonus points"
weight: 1.5
Each objective has its own ID.
In this example:
mining
mobs
are objective IDs.
Objective IDs
Objective IDs are normalised by EventForge.
This means:
mob-hunting
mob_hunting
are treated consistently.
Use lowercase IDs with underscores for cleaner configs.
Good:
objectives:
mining:
mob_hunting:
fishing:
Objective type
Each objective needs a type.
Example:
objectives:
mining:
type: MINE_BLOCKS
Built-in objective types include:
MINE_BLOCKS
KILL_MOBS
FISH_ITEMS
COLLECT_ITEMS
MOB_INVASION
Custom addons can also register their own objective types.
Example:
objectives:
relic_discovery:
type: RELIC_HUNT
Objective display name
display-name controls how the objective appears in player-facing text.
objectives:
mining:
type: MINE_BLOCKS
display-name: "&bMining"
If missing, EventForge uses a safe fallback.
Objective display items
display-items can be used by menus, sidebars, details screens, or addon displays.
objectives:
mining:
type: MINE_BLOCKS
display-items:
- "&7Mine ores for points"
- "&7Higher value ores give more score"
Objective weight
weight acts like a score multiplier for that objective.
Example:
objectives:
mobs:
type: KILL_MOBS
weight: 1.5
If a mob normally gives 10 points, a 1.5 multiplier makes it worth 15 points.
Player-facing text should describe this as a multiplier, such as Multiplier: x1.5.
Weight rules
weight defaults to 1.0
weight cannot be negative
weight multiplies points from that objective
Examples:
| Weight | Player-facing wording | Meaning |
|---|---|---|
1.0 | x1 | Normal score |
1.5 | x1.5 | 50% more score |
2.0 | x2 | Double score |
0.5 | x0.5 | Half score |
Primary objective
The first objective is treated as the primary/display objective for older menus and older integrations.
Example:
objectives:
mining:
type: MINE_BLOCKS
weight: 1.0
mobs:
type: KILL_MOBS
weight: 1.5
Here, mining is the first objective.
Full example
id: survival_rush
enabled: true
display-name: "&aSurvival Rush"
duration: 10m
metadata:
category: "Survival"
tags:
- survival
- mining
- mobs
- fishing
difficulty: "Medium"
objectives:
mining:
type: MINE_BLOCKS
display-name: "&bMining"
display-items:
- "&7Mine ores for points"
weight: 1.0
blocks:
COAL_ORE:
points: 1
display-name: "&8Coal Ore"
IRON_ORE:
points: 2
display-name: "&fIron Ore"
DIAMOND_ORE:
points: 10
display-name: "&bDiamond Ore"
mobs:
type: KILL_MOBS
display-name: "&cMob Hunting"
display-items:
- "&7Kill mobs for extra points"
- "&7This objective has a higher multiplier"
weight: 1.5
mobs:
ZOMBIE:
points: 2
display-name: "&aZombie"
SKELETON:
points: 3
display-name: "&fSkeleton"
fishing:
type: FISH_ITEMS
display-name: "&9Fishing"
display-items:
- "&7Catch fish and treasure"
weight: 1.0
catches:
COD:
points: 1
display-name: "&bCod"
SALMON:
points: 2
display-name: "&cSalmon"
rewards:
participation:
enabled: true
minimum-score: 1
commands:
- "give {player} emerald 2"
leaderboard:
1:
commands:
- "give {player} diamond 3"
2:
commands:
- "give {player} diamond 2"
3:
commands:
- "give {player} diamond 1"
Single objective converted to new format
Old:
objective:
type: MINE_BLOCKS
display-name: "&bMining"
blocks:
STONE:
points: 1
New:
objectives:
mining:
type: MINE_BLOCKS
display-name: "&bMining"
weight: 1.0
blocks:
STONE:
points: 1
Both styles work, but the new format is better if you want multiple ways to score.
Troubleshooting
Event only uses one objective
Check that you used:
objectives:
not:
objective:
The old objective: section only defines one objective.
Objective type is unknown
Check the objective type:
type: MINE_BLOCKS
If it comes from an addon, make sure the addon is installed and loaded.
Scores seem higher than expected
Check the objective weight.
Example:
weight: 2.0
This means scores from that objective are doubled.
Scores are not increasing
Check:
The event is active
The objective type is correct
The block/mob/item is configured correctly
The player is in the correct world
The score value is greater than 0